Esports versus Physical Sports: Which One Is Legit?
In just a span of a few decades, the internet has dramatically improved and, with it, completely changed the game for practically the whole of humanity. Commercial and personal processes that have been in practice for centuries are continuously being broken down, repackaged, and shipped to be consumed by a new generation of users. Take sports, for example.
As more people got fascinated by the whole universe of possibilities you can do via the internet without leaving your house, they have also developed new ways to take the world indoors instead. That included, to a whole new level, recreational activities and entertainment. Before, you needed to prepare your best self to go to the cinema or maybe plan with your whole squad way ahead to go to the big games.
Today, you can do all those in your pajamas and even on a whim. In 2017, the ESL One Hamburg DOTA 2 competition had 6 million online viewers more than the MLB World Series did. The Worlds League of Legends Finals that same year had a staggering 57.6 million audience following via stream; the NBA finals only had 19.4 million in average.
Esports is not only gaining more viewerships but also breeding a new generation of gamers whose idea of a competitive sport is about the most popular MOBA games in recency.
All these highlight the fact that esports is quickly overtaking traditional sports in a lot of aspects. Is it, perhaps, time to consider validating esports as a real sport? The following infographic provides some very interesting facts and comparisons that can help you opine on this issue.
